45. 20 Years Ago: Festival of the Moon

45. 20 Years Ago: Festival of the Moon

 
Play/Pause Episode
00:00 / 1:40:26
Rewind 30 Seconds
1X

Our trio employs a floofy guide for their journey to the capital, but in exchange for her services, they must first take a little trip into the Deep Woods.

43. One Year Later: Verb that Noun

43. One Year Later: Verb that Noun

 
Play/Pause Episode
00:00 / 53:56
Rewind 30 Seconds
1X

This episode is kinda like that time in Harry Potter when Gandalf drank the liquid, and Captain Kirk was like “No, don’t do it!”

42. One Year Later: Good Boulder Boy

42. One Year Later: Good Boulder Boy

 
Play/Pause Episode
00:00 / 57:28
Rewind 30 Seconds
1X

Three gems remain after successfully collecting Water, Wind & Fire. (If the first one had been Earth, I could’ve made a sick joke about remembering the first night of September.)

39. One Year Later: The Musical

39. One Year Later: The Musical

 
Play/Pause Episode
00:00 / 54:45
Rewind 30 Seconds
1X

A year has passed since the great Mardinian airship battle. While the Keepers lay low and plan their next move, our heroes have been hard at work on… a musical theater performance?

38. Rise of Orthguard: Airship Battle Part 4

38. Rise of Orthguard: Airship Battle Part 4

 
Play/Pause Episode
00:00 / 51:59
Rewind 30 Seconds
1X

Is this battle still going on?? As we near the end, will our heroes escape or meet an untimely demise at the hands of the Guardians? (hopefully the first or this podcast is toast)

35. Rise of Orthguard: Airship Battle Part 1

35. Rise of Orthguard: Airship Battle Part 1

 
Play/Pause Episode
00:00 / 29:30
Rewind 30 Seconds
1X

Yenry, Ork, and Puff leave the festival and return to the Valkyrie to warn the Keepers of an imminent attack. (So… no Salamander Man concert?)

34. Festival of Light: Launch Date

34. Festival of Light: Launch Date

 
Play/Pause Episode
00:00 / 1:28:40
Rewind 30 Seconds
1X

After a minor setback (and a major understatement), the Guardians now have the intel they need to locate the Keepers’ secret hideout (thanks a lot, HANZ).

33. Festival of Light: Toe to Toad

33. Festival of Light: Toe to Toad

 
Play/Pause Episode
00:00 / 1:10:20
Rewind 30 Seconds
1X

This was the easiest boss battle ever: Vlog croaked as soon as we walked in the room! (Get it? He’s a toad… but for reals, this is a tough fight).

32. Festival of Light: Pelvic Persuasion

32. Festival of Light: Pelvic Persuasion

 
Play/Pause Episode
00:00 / 1:14:11
Rewind 30 Seconds
1X

With all four keycards in hand (or wherever they keep things), our trio heads back to the Stake House to further infiltrate the Rectron base.

29. Festival of Light: Robo-Rumble

29. Festival of Light: Robo-Rumble

 
Play/Pause Episode
00:00 / 47:32
Rewind 30 Seconds
1X

Welcome to The Brotherverse late night, where we get a little too familiar with a giant rat controlled mech suite.

26. Festival of Light: Catch the Boggle

26. Festival of Light: Catch the Boggle

 
Play/Pause Episode
00:00 / 1:25:42
Rewind 30 Seconds
1X

Our “heroes” follow their new “friends” to the “Stake House” for some “friendly” gambling (and our “writer” is including too many “air quotes”).

25. Festival of Light: Sprite Race

25. Festival of Light: Sprite Race

 
Play/Pause Episode
00:00 / 51:04
Rewind 30 Seconds
1X

Yenry, Ork, and Puff explore the Festival of Light in search of seedy gangster members of the… Rubicons? Retcons? Dis… rectal… cons?

23. Festival of Light: The Trainer Chamber

23. Festival of Light: The Trainer Chamber

 
Play/Pause Episode
00:00 / 1:19:57
Rewind 30 Seconds
1X

Dragon slayers! Talisman collectors! City saviors (slash destroyers)! Our heroes return to the Valkyrie feeling quantifiably accomplished and ready for their next mission, but not before some more shenanigans with Grimm.

21. City of Zamtal: Touch Gold, Marry Princess

21. City of Zamtal: Touch Gold, Marry Princess

 
Play/Pause Episode
00:00 / 41:52
Rewind 30 Seconds
1X

Yenry, Ork, and Puff confront the ominous creature at the top of the central tower in an effort to save the city (or what’s left of it) and locate the Talisman of Darkness.

20. City of Zamtal: This Was a Bad Idea

20. City of Zamtal: This Was a Bad Idea

 
Play/Pause Episode
00:00 / 1:29:05
Rewind 30 Seconds
1X

Was it hubris? Or perhaps apathy? We’ve made our mistakes in the past, but the burdensome cloud of regret may long loom over our heads as we look back on this day and ask “Why?”

19. City of Zamtal: Never Name Your Pet Zombie

19. City of Zamtal: Never Name Your Pet Zombie

 
Play/Pause Episode
00:00 / 1:09:33
Rewind 30 Seconds
1X

Our heroes arrive in a new dimension, where they are quickly attacked by a trio of greedy Zamtal zombies (Zam-bies?). The battle would be swift, if only we could remember how to play DnD.

18. City of Zamtal: Dope Robot, Bro

18. City of Zamtal: Dope Robot, Bro

 
Play/Pause Episode
00:00 / 1:19:49
Rewind 30 Seconds
1X

With the capable Captain Kudos at the helm, our crew follows their map to the potential location of the Pillar of Darkness, where they are ultimately met with more perplexing puzzles, enraged enemies, and juvenile jokes.

17. City of Zamtal: Powder Keg Race!

17. City of Zamtal: Powder Keg Race!

 
Play/Pause Episode
00:00 / 43:28
Rewind 30 Seconds
1X

Yenry, Ork, Puff, and the Dusty Britches Gang celebrate their newfound friendship with a good ol’ fashioned drinking game, so grab yourself a goat and play along at home! (Please milk responsibly.)

The Bonusverse: The Brendanverse

The Bonusverse: The Brendanverse

 
Play/Pause Episode
00:00 / 6:41
Rewind 30 Seconds
1X

Time for some bonus content that didn’t make it into an actual session. We’re calling these special episodes The Bonusverse (wow). This time around, the Brotherverse chats about an important figure in their lives.

14. City of Zamtal: The Birth of Wenry

14. City of Zamtal: The Birth of Wenry

 
Play/Pause Episode
00:00 / 1:17:06
Rewind 30 Seconds
1X

It’s that time again! The Brotherverse is leveling up! (’cause what’s more fun than a bunch of numbers and math?) Feeling freshly plus-one-ified, our crew sets forth on their mission to find the next talisman.

13. City of Zamtal: A Zany Competition

13. City of Zamtal: A Zany Competition

 
Play/Pause Episode
00:00 / 1:30:52
Rewind 30 Seconds
1X

After a brief celebration, the Keepers turn their attention to finding the next Talisman (real party poopers over here). While top minds decrypt the ancient puzzles, bottom minds are left with some time to kill, so our heroes challenge Grimm to a “friendly” competition.

12. Spa Fjorg: Bath House Brawl

12. Spa Fjorg: Bath House Brawl

 
Play/Pause Episode
00:00 / 1:20:02
Rewind 30 Seconds
1X

Evil plots are revealed and weak stomachs are emptied as our heroes confront Esther in the ultimate showdown for the fate of the spa and the Talisman of Water.

11. Spa Fjorg: Super Secret Science Glass

11. Spa Fjorg: Super Secret Science Glass

 
Play/Pause Episode
00:00 / 56:56
Rewind 30 Seconds
1X

With determination in their hearts (and diapers on their butts), our trio dives deeper into the belly of the spa, where they slowly piece together the seemingly nefarious puzzle (emphasis on slowly).

10. Spa Fjorg: Binfiltration

10. Spa Fjorg: Binfiltration

 
Play/Pause Episode
00:00 / 52:53
Rewind 30 Seconds
1X

Yenry, Ork, and Puff hatch a bizarre ploy to further infiltrate the spa and continue their search for the Talisman of Water.

9. Spa Fjorg: Prestidigidepends

9. Spa Fjorg: Prestidigidepends

 
Play/Pause Episode
00:00 / 53:50
Rewind 30 Seconds
1X

Our crew begins their reconnaissance mission at Spa Fjorg, where they’ll have to go undercover as spa guests and do things like bask and rejuvenate (tough day on the job).

8. Spa Fjorg: Don’t Mess With Spa Day

8. Spa Fjorg: Don’t Mess With Spa Day

 
Play/Pause Episode
00:00 / 52:16
Rewind 30 Seconds
1X

Freshly equipped with mechanical Ravens, the gang takes flight toward the illustrious Spa Fjorg. But it’s not about the destination . . . actually the destination sounds pretty great. The journey’s probably gonna suck.

7. Spa Fjorg: Raven Whisperers

7. Spa Fjorg: Raven Whisperers

 
Play/Pause Episode
00:00 / 45:55
Rewind 30 Seconds
1X

Our heroes finally have an objective! Our story has a plot (and it only took 6 episodes). What better way to start a new adventure than with a new whip, some fresh wheels, a mint ride (we get it, you’re hip).

6. Bellion Bound: The Valkyrie

6. Bellion Bound: The Valkyrie

 
Play/Pause Episode
00:00 / 42:25
Rewind 30 Seconds
1X

Our heroes try to PARSE(LY) out their current predicament after being summoned by the mysterious General SAGE. But will their tendency to eat, drink, and be (ROSE)MARY get them into more trouble this THYME? (Wow, sick Simon & Garfunkel reference.)

5. Bellion Bound: Dungeons and Dana Moranis

5. Bellion Bound: Dungeons and Dana Moranis

 
Play/Pause Episode
00:00 / 1:00:17
Rewind 30 Seconds
1X

Yenry, Ork, and Puff awaken from their unconscious state (yet again) to find themselves shackled in a dingy basement. Can they prove their innocence and gain favor with the Bellionians? (Or is it Bellionites? Bellionaires?)

4. Bellion Bound: Level Up

4. Bellion Bound: Level Up

 
Play/Pause Episode
00:00 / 40:59
Rewind 30 Seconds
1X

What? The Brotherverse is evolving! The gang advances to level 2 and learns everything there is to know about tomatoes (sounds thrilling), before finally arriving in the great city of Bellion.

3. Bellion Bound: Boss Battle!

3. Bellion Bound: Boss Battle!

 
Play/Pause Episode
00:00 / 1:12:59
Rewind 30 Seconds
1X

Look at all those “B”s in the title! You know this episode’s gonna be good with that much alliteration (seems like overkill). Yenry, Ork, Puff, and Patches continue their quest to rescue Charlotte from the deranged Annabelle.

2. Bellion Bound: Boomin’ On Gumdrops

2. Bellion Bound: Boomin’ On Gumdrops

 
Play/Pause Episode
00:00 / 53:38
Rewind 30 Seconds
1X

Yenry, Ork, and Puff enjoy the John family’s sandwich-laden hospitality before some much needed rest (maybe they can sleep away the trauma), but young Charlotte is in danger! The lines between dream and reality are blurred as our heroes (debatable) are called upon to help restore order.

1. Bellion Bound: My Only Memory

1. Bellion Bound: My Only Memory

 
Play/Pause Episode
00:00 / 1:00:07
Rewind 30 Seconds
1X

With no memory of the last 20 years (talk about FOMO), Yenry, Ork, and Puff awaken to find themselves traveling in a humble sandwich-maker’s wagon, bound for the city of Bellion. What dangers await them on the rocky road ahead?

Facebook
Facebook
Twitter
YouTube
Instagram