Dragon slayers! Talisman collectors! City saviors (slash destroyers)! Our heroes return to the Valkyrie feeling quantifiably accomplished and ready for their next mission, but not before some more shenanigans with Grimm.
With the capable Captain Kudos at the helm, our crew follows their map to the potential location of the Pillar of Darkness, where they are ultimately met with more perplexing puzzles, enraged enemies, and juvenile jokes.
Time for some bonus content that didn’t make it into an actual session. We’re calling these special episodes The Bonusverse (wow). This time around, the Brotherverse chats about an important figure in their lives.
It’s that time again! The Brotherverse is leveling up! (’cause what’s more fun than a bunch of numbers and math?) Feeling freshly plus-one-ified, our crew sets forth on their mission to find the next talisman.
After a brief celebration, the Keepers turn their attention to finding the next Talisman (real party poopers over here). While top minds decrypt the ancient puzzles, bottom minds are left with some time to kill, so our heroes challenge Grimm to a “friendly” competition.
Freshly equipped with mechanical Ravens, the gang takes flight toward the illustrious Spa Fjorg. But it’s not about the destination . . . actually the destination sounds pretty great. The journey’s probably gonna suck.
Our heroes finally have an objective! Our story has a plot (and it only took 6 episodes). What better way to start a new adventure than with a new whip, some fresh wheels, a mint ride (we get it, you’re hip).
Our heroes try to PARSE(LY) out their current predicament after being summoned by the mysterious General SAGE. But will their tendency to eat, drink, and be (ROSE)MARY get them into more trouble this THYME? (Wow, sick Simon & Garfunkel reference.)
Yenry, Ork, and Puff awaken from their unconscious state (yet again) to find themselves shackled in a dingy basement. Can they prove their innocence and gain favor with the Bellionians? (Or is it Bellionites? Bellionaires?)
Look at all those “B”s in the title! You know this episode’s gonna be good with that much alliteration (seems like overkill). Yenry, Ork, Puff, and Patches continue their quest to rescue Charlotte from the deranged Annabelle.
Yenry, Ork, and Puff enjoy the John family’s sandwich-laden hospitality before some much needed rest (maybe they can sleep away the trauma), but young Charlotte is in danger! The lines between dream and reality are blurred as our heroes (debatable) are called upon to help restore order.
With no memory of the last 20 years (talk about FOMO), Yenry, Ork, and Puff awaken to find themselves traveling in a humble sandwich-maker’s wagon, bound for the city of Bellion. What dangers await them on the rocky road ahead?