50. Days of Thunder: Talismemories

The Brotherverse
50. Days of Thunder: Talismemories
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Sage and the gang return to share their newfound discovery, and learn more about the sacred history of the Talismans (Talismen? Have we made this joke before?).

48. 20 Years Ago: The Prince and The Paup-ork

The Brotherverse
48. 20 Years Ago: The Prince and The Paup-ork
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With a suit-and-a-half of shiny new armor, our trio devises a half-baked scheme (as is tradition) to infiltrate the castle.

45. 20 Years Ago: Festival of the Moon

The Brotherverse
45. 20 Years Ago: Festival of the Moon
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Our trio employs a floofy guide for their journey to the capital, but in exchange for her services, they must first take a little trip into the Deep Woods.

42. One Year Later: Good Boulder Boy

The Brotherverse
42. One Year Later: Good Boulder Boy
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Three gems remain after successfully collecting Water, Wind & Fire. (If the first one had been Earth, I could’ve made a sick joke about remembering the first night of September.)

39. One Year Later: The Musical

The Brotherverse
39. One Year Later: The Musical
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A year has passed since the great Mardinian airship battle. While the Keepers lay low and plan their next move, our heroes have been hard at work on… a musical theater performance?

38. Rise of Orthguard: Airship Battle Part 4

The Brotherverse
38. Rise of Orthguard: Airship Battle Part 4
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Is this battle still going on?? As we near the end, will our heroes escape or meet an untimely demise at the hands of the Guardians? (hopefully the first or this podcast is toast)

35. Rise of Orthguard: Airship Battle Part 1

The Brotherverse
35. Rise of Orthguard: Airship Battle Part 1
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Yenry, Ork, and Puff leave the festival and return to the Valkyrie to warn the Keepers of an imminent attack. (So… no Salamander Man concert?)

34. Festival of Light: Launch Date

The Brotherverse
34. Festival of Light: Launch Date
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After a minor setback (and a major understatement), the Guardians now have the intel they need to locate the Keepers’ secret hideout (thanks a lot, HANZ).

33. Festival of Light: Toe to Toad

The Brotherverse
33. Festival of Light: Toe to Toad
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This was the easiest boss battle ever: Vlog croaked as soon as we walked in the room! (Get it? He’s a toad… but for reals, this is a tough fight).

32. Festival of Light: Pelvic Persuasion

The Brotherverse
32. Festival of Light: Pelvic Persuasion
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With all four keycards in hand (or wherever they keep things), our trio heads back to the Stake House to further infiltrate the Rectron base.

31. Festival of Light: Ain’t You Never Seen a Horse Before?

The Brotherverse
31. Festival of Light: Ain't You Never Seen a Horse Before?
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With the Rectrons’ suspicion rising, our heroes pull off a brilliantly stupid disguise to escape being captured.

26. Festival of Light: Catch the Boggle

The Brotherverse
26. Festival of Light: Catch the Boggle
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Our “heroes” follow their new “friends” to the “Stake House” for some “friendly” gambling (and our “writer” is including too many “air quotes”).

23. Festival of Light: The Trainer Chamber

The Brotherverse
23. Festival of Light: The Trainer Chamber
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Dragon slayers! Talisman collectors! City saviors (slash destroyers)! Our heroes return to the Valkyrie feeling quantifiably accomplished and ready for their next mission, but not before some more shenanigans with Grimm.

21. City of Zamtal: Touch Gold, Marry Princess

The Brotherverse
21. City of Zamtal: Touch Gold, Marry Princess
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Yenry, Ork, and Puff confront the ominous creature at the top of the central tower in an effort to save the city (or what’s left of it) and locate the Talisman of Darkness.

20. City of Zamtal: This Was a Bad Idea

The Brotherverse
20. City of Zamtal: This Was a Bad Idea
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Was it hubris? Or perhaps apathy? We’ve made our mistakes in the past, but the burdensome cloud of regret may long loom over our heads as we look back on this day and ask “Why?”

19. City of Zamtal: Never Name Your Pet Zombie

The Brotherverse
19. City of Zamtal: Never Name Your Pet Zombie
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Our heroes arrive in a new dimension, where they are quickly attacked by a trio of greedy Zamtal zombies (Zam-bies?). The battle would be swift, if only we could remember how to play DnD.

18. City of Zamtal: Dope Robot, Bro

The Brotherverse
18. City of Zamtal: Dope Robot, Bro
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With the capable Captain Kudos at the helm, our crew follows their map to the potential location of the Pillar of Darkness, where they are ultimately met with more perplexing puzzles, enraged enemies, and juvenile jokes.

17. City of Zamtal: Powder Keg Race!

The Brotherverse
17. City of Zamtal: Powder Keg Race!
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Yenry, Ork, Puff, and the Dusty Britches Gang celebrate their newfound friendship with a good ol’ fashioned drinking game, so grab yourself a goat and play along at home! (Please milk responsibly.)

15. City of Zamtal: Skimming the Great Sand Sea

The Brotherverse
15. City of Zamtal: Skimming the Great Sand Sea
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Avast, mateys! A vast sea of sand stands between us and the Pillar of Darkness, so avast-en your seat belts (oof); it’s gonna be a vastly bumpy ride!

The Bonusverse: The Brendanverse

The Brotherverse
The Bonusverse: The Brendanverse
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Time for some bonus content that didn’t make it into an actual session. We’re calling these special episodes The Bonusverse (wow). This time around, the Brotherverse chats about an important figure in their lives.

14. City of Zamtal: The Birth of Wenry

The Brotherverse
14. City of Zamtal: The Birth of Wenry
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It’s that time again! The Brotherverse is leveling up! (’cause what’s more fun than a bunch of numbers and math?) Feeling freshly plus-one-ified, our crew sets forth on their mission to find the next talisman.

13. City of Zamtal: A Zany Competition

The Brotherverse
13. City of Zamtal: A Zany Competition
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After a brief celebration, the Keepers turn their attention to finding the next Talisman (real party poopers over here). While top minds decrypt the ancient puzzles, bottom minds are left with some time to kill, so our heroes challenge Grimm to a “friendly” competition.

12. Spa Fjorg: Bath House Brawl

The Brotherverse
12. Spa Fjorg: Bath House Brawl
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Evil plots are revealed and weak stomachs are emptied as our heroes confront Esther in the ultimate showdown for the fate of the spa and the Talisman of Water.

11. Spa Fjorg: Super Secret Science Glass

The Brotherverse
11. Spa Fjorg: Super Secret Science Glass
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With determination in their hearts (and diapers on their butts), our trio dives deeper into the belly of the spa, where they slowly piece together the seemingly nefarious puzzle (emphasis on slowly).

9. Spa Fjorg: Prestidigidepends

The Brotherverse
9. Spa Fjorg: Prestidigidepends
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Our crew begins their reconnaissance mission at Spa Fjorg, where they’ll have to go undercover as spa guests and do things like bask and rejuvenate (tough day on the job).

8. Spa Fjorg: Don’t Mess With Spa Day

The Brotherverse
8. Spa Fjorg: Don't Mess With Spa Day
/

Freshly equipped with mechanical Ravens, the gang takes flight toward the illustrious Spa Fjorg. But it’s not about the destination . . . actually the destination sounds pretty great. The journey’s probably gonna suck.

7. Spa Fjorg: Raven Whisperers

The Brotherverse
7. Spa Fjorg: Raven Whisperers
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Our heroes finally have an objective! Our story has a plot (and it only took 6 episodes). What better way to start a new adventure than with a new whip, some fresh wheels, a mint ride (we get it, you’re hip).

6. Bellion Bound: The Valkyrie

The Brotherverse
6. Bellion Bound: The Valkyrie
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Our heroes try to PARSE(LY) out their current predicament after being summoned by the mysterious General SAGE. But will their tendency to eat, drink, and be (ROSE)MARY get them into more trouble this THYME? (Wow, sick Simon & Garfunkel reference.)

5. Bellion Bound: Dungeons and Dana Moranis

The Brotherverse
5. Bellion Bound: Dungeons and Dana Moranis
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Yenry, Ork, and Puff awaken from their unconscious state (yet again) to find themselves shackled in a dingy basement. Can they prove their innocence and gain favor with the Bellionians? (Or is it Bellionites? Bellionaires?)

4. Bellion Bound: Level Up

The Brotherverse
4. Bellion Bound: Level Up
/

What? The Brotherverse is evolving! The gang advances to level 2 and learns everything there is to know about tomatoes (sounds thrilling), before finally arriving in the great city of Bellion.

3. Bellion Bound: Boss Battle!

The Brotherverse
3. Bellion Bound: Boss Battle!
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Look at all those “B”s in the title! You know this episode’s gonna be good with that much alliteration (seems like overkill). Yenry, Ork, Puff, and Patches continue their quest to rescue Charlotte from the deranged Annabelle.

2. Bellion Bound: Boomin’ On Gumdrops

The Brotherverse
2. Bellion Bound: Boomin' On Gumdrops
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Yenry, Ork, and Puff enjoy the John family’s sandwich-laden hospitality before some much needed rest (maybe they can sleep away the trauma), but young Charlotte is in danger! The lines between dream and reality are blurred as our heroes (debatable) are called upon to help restore order.

1. Bellion Bound: My Only Memory

The Brotherverse
1. Bellion Bound: My Only Memory
/

With no memory of the last 20 years (talk about FOMO), Yenry, Ork, and Puff awaken to find themselves traveling in a humble sandwich-maker’s wagon, bound for the city of Bellion. What dangers await them on the rocky road ahead?

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